I have been thinking on how people reacted to Hidden Reflections: Tursiops. This piece was a sculpture consisting of a 3D print, plinth and AR (Augmented Reality) art installed on Currumbin beach for SWELL sculpture festival.
Feedback on the complete piece included:
Difficulties I found when using the mobile AR medium of display:
I also felt that some viewers were too techno-phobic to install the app and view the complete piece.
Possible solutions to encourage audience engagement with AR:
Ultimately this kind of work (and to some degree all art ) depends on the enthusiasm/technological level of interest of the audience that the pieces are to be shown to. I have often dismissed art that doesn't immediately engage (my bad).
All in all the whole process of getting my work into SWELL has been a wonderful experience although I admit it was quite daunting having Hidden Reflections shown with more traditional sculptural works. Mainly because of the physical sculptures' 'immediate presence' - their material and physical scale. For example, audiences know what to expect when you present them a traditional bronze - its obviously a sculpture" its bronze fer crissake", but how does one present a virtual sculpture - it doesn't really exist except on a computer or in the artists mind... I'm still working on this.
Comments and critiques on my work are welcome, if you got to see my piece at SWELL, let me know or even if you didn't get in touch.
Jake Hempson (artist)
Occasional updates from me.