Feedback on the complete piece included:
- Viewers spending up to 5 mins setting up with Juniao (following the instructions as below) to get to see the ARt* (Augmented Realty+art), this (I think) is far too long, the ARt needs to be more accessible. Agreed, this technology is becoming ubiquitous, but there are still many barriers to transmission
- Once the more persistent viewer got to see the hidden ARt, there was great enthusiasm in "seeing" the ARt, which is hidden from the physical world - this rewarded the viewer/user
Difficulties I found when using the mobile AR medium of display:
- No mobile reception, resulting in no AR
- Junio app crashing on user
- Difficulty of seeing the AR on a bright sunny day on a beach (no control of the environmental lighting) - this is an important point to be aware of, especially in the bright Australian light
- Miss-aligned AR/ slippage - (the work around was to reload the visualization model and reload AR)
I also felt that some viewers were too techno-phobic to install the app and view the complete piece.
Possible solutions to encourage audience engagement with AR:
- The need for a one click solution - seeing ARt as always "on"
- Use of a geo based rather than a CAD ghost to link physical art to the ARt
- Easier ways to capture the image than using the default Juniao UI, (for the art selfie snapper)
- More presence in the physical aspect of the artwork to encourage engagement
- Focused curator on site to guide viewers new to technology or some other educational user aide for viewers
Ultimately this kind of work (and to some degree all art ) depends on the enthusiasm/technological level of interest of the audience that the pieces are to be shown to. I have often dismissed art that doesn't immediately engage (my bad).
All in all the whole process of getting my work into SWELL has been a wonderful experience although I admit it was quite daunting having Hidden Reflections shown with more traditional sculptural works. Mainly because of the physical sculptures' 'immediate presence' - their material and physical scale. For example, audiences know what to expect when you present them a traditional bronze - its obviously a sculpture" its bronze fer crissake", but how does one present a virtual sculpture - it doesn't really exist except on a computer or in the artists mind... I'm still working on this.
Comments and critiques on my work are welcome, if you got to see my piece at SWELL, let me know or even if you didn't get in touch.
Jake Hempson (artist)